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aë  OpenGL extension OES.texture_float_linear

This module customises the behaviour of the 
OpenGL.raw.GLES2.OES.texture_float_linear to provide a more 
Python-friendly API

Overview (from the spec)
	
	These extensions expand upon the OES_texture_half_float and
	OES_texture_float extensions by allowing support for LINEAR
	magnification filter and LINEAR, NEAREST_MIPMAP_LINEAR,
	LINEAR_MIPMAP_NEAREST and LINEAR_MIPMAP_NEAREST minification
	filters.
	
	When implemented against OpenGL ES 3.0 or later versions, the
	existing sized 32-bit floating-point formats become texture-filterable,
	but no new formats are added.
	

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/OES/texture_float_linear.txt
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   r   © r   úc/home/ghrups/robot-bench/.venv/lib/python3.9/site-packages/OpenGL/GLES2/OES/texture_float_linear.pyÚglInitTextureFloatLinearOES   s    r   )Ú__doc__r   r   r   r   r   r   ÚctypesZOpenGL.raw.GLES2r   r   Z)OpenGL.raw.GLES2.OES.texture_float_linearr
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