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a"  OpenGL extension EXT.shader_integer_mix

This module customises the behaviour of the 
OpenGL.raw.GLES2.EXT.shader_integer_mix to provide a more 
Python-friendly API

Overview (from the spec)
	
	GLSL 1.30 (and GLSL ES 3.00) expanded the mix() built-in function to
	operate on a boolean third argument that does not interpolate but
	selects. This extension extends mix() to select between int, uint,
	and bool components.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/shader_integer_mix.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  C   s   ddl m}  |  t¡S )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ZhasGLExtensionr
   r   © r   úa/home/ghrups/robot-bench/.venv/lib/python3.9/site-packages/OpenGL/GLES2/EXT/shader_integer_mix.pyÚglInitShaderIntegerMixEXT   s    r   )Ú__doc__r   r   r   r   r   r   ÚctypesZOpenGL.raw.GLES2r   r   Z'OpenGL.raw.GLES2.EXT.shader_integer_mixr
   r   r   r   r   r   Ú<module>   s   