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að  OpenGL extension IBM.texture_mirrored_repeat

This module customises the behaviour of the 
OpenGL.raw.GL.IBM.texture_mirrored_repeat to provide a more 
Python-friendly API

Overview (from the spec)
	
	IBM_texture_mirrored_repeat extends the set of texture wrap modes to
	include a mode (GL_MIRRORED_REPEAT_IBM) that effectively uses a texture
	map twice as large at the original image in which the additional half of
	the new image is a mirror image of the original image.
	
	This new mode relaxes the need to generate images whose opposite edges
	match by using the original image to generate a matching "mirror image".

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/IBM/texture_mirrored_repeat.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  C   s   ddl m}  |  t¡S )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ZhasGLExtensionr
   r   © r   úc/home/ghrups/robot-bench/.venv/lib/python3.9/site-packages/OpenGL/GL/IBM/texture_mirrored_repeat.pyÚglInitTextureMirroredRepeatIBM   s    r   )Ú__doc__r   r   r   r   r   r   ÚctypesZOpenGL.raw.GLr   r   Z)OpenGL.raw.GL.IBM.texture_mirrored_repeatr
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