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a–  OpenGL extension EXT.stencil_two_side

This module customises the behaviour of the 
OpenGL.raw.GL.EXT.stencil_two_side to provide a more 
Python-friendly API

Overview (from the spec)
	
	This extension provides two-sided stencil testing where the
	stencil-related state (stencil operations, reference value, compare
	mask, and write mask) may be different for front- and back-facing
	polygons.  Two-sided stencil testing may improve the performance
	of stenciled shadow volume and Constructive Solid Geometry (CSG)
	rendering algorithms.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/stencil_two_side.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  C   s   ddl m}  |  t¡S )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ZhasGLExtensionr
   r   © r   ú\/home/ghrups/robot-bench/.venv/lib/python3.9/site-packages/OpenGL/GL/EXT/stencil_two_side.pyÚglInitStencilTwoSideEXT   s    r   )Ú__doc__r   r   r   r   r   r   ÚctypesZOpenGL.raw.GLr   r   Z"OpenGL.raw.GL.EXT.stencil_two_sider
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