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a›  OpenGL extension ATI.texture_float

This module customises the behaviour of the 
OpenGL.raw.GL.ATI.texture_float to provide a more 
Python-friendly API

Overview (from the spec)
	
	This extension adds texture internal formats with 32 and 16 bit
	floating-point components.  The 32 bit floating-point components
	are in the standard IEEE float format.  The 16 bit floating-point
	components have 1 sign bit, 5 exponent bits, and 10 mantissa bits.
	Floating-point components are clamped to the limits of the range
	representable by their format.
	

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/ATI/texture_float.txt
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