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Z
 ddlT ddlmZ dd	„ ZdS )
aß  OpenGL extension HP.texture_lighting

This module customises the behaviour of the 
OpenGL.raw.GL.HP.texture_lighting to provide a more 
Python-friendly API

Overview (from the spec)
	
	This extension defines a mechanism for applications to request
	that color originating from specular lighting be added to
	the fragment color _after_ texture application.

The official definition of this extension is available here:
http://www.opengl.org/registry/specs/HP/texture_lighting.txt
é    )ÚplatformÚconstantÚarrays)Ú
extensionsÚwrapperN)Ú_typesÚ_glgets)Ú*)Ú_EXTENSION_NAMEc                  C   s   ddl m}  |  t¡S )z=Return boolean indicating whether this extension is availabler   ©r   )ÚOpenGLr   ZhasGLExtensionr
   r   © r   ú[/home/ghrups/robot-bench/.venv/lib/python3.9/site-packages/OpenGL/GL/HP/texture_lighting.pyÚglInitTextureLightingHP   s    r   )Ú__doc__r   r   r   r   r   r   ÚctypesZOpenGL.raw.GLr   r   Z!OpenGL.raw.GL.HP.texture_lightingr
   r   r   r   r   r   Ú<module>   s   